Archive for the 'environment' Category

30JunOrganic prosthesis

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growonyou_2.jpg
Grow On You by LucyandBart.

LucyandBart is a collaboration between Lucy McRae and Bart Hess described as an instinctual stalking of fashion, architecture, performance and the body. They share a fascination with genetic manipulation and beauty expression. Unconsciously their work touches upon these themes, however it is not their intention to communicate this. They work in a primitive and limitless way creating future human shapes, blindly discovering low – tech prosthetic ways for human enhancement.

Playing with suggestive photography for high impact, they seem obsessed with the body metamorphosis. I call their work organic prosthesis, because they mainly use organic material in their body extension. For instance, they grow seeds on a fabric, which gives the impression of a body grown of grass and soil. The following pictures show the germination from day one to day eight.

germination_day_one.jpgGermination

I love their work with foam. The foam transforms the body in a gentle way. Here the artists embrace the prosthetic impulse …

Body and foam

Posted by Cati Vaucelle @ Architectradure

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17JunAnimating magnetic fields!

magnetic-movie.jpg

Nasa uses 3D composing with sound-controlled CGI to make magnetic fields visible. A literal visualization of what surrounds us but that we are unaware of! Via

Video

Posted by Cati Vaucelle @ Architectradure

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10MayA chair to peel

A chair to peel
The Cabbage Chair, 2008

Nendo designed the cabbage chair for XXIst Century Man exhibition curated by Issey Miyake to commemorate the first anniversary of 21_21 Design Sight in Roppongi, Tokyo.

Miyake asked the designers to make furniture out of the pleated paper that is produced in mass amounts during the process of making pleated fabric, and usually abandoned as an unwanted by-product. The designers’ solution to his challenge transformed a roll of pleated paper into a small chair that appears naturally as you peel away its outside layers, one layer at a time.

Peeling

Resins added during the original paper production process adds strength and the ability to remember forms, and the pleats themselves give the chair elasticity and a springy resilience, for an overall effect that looks almost rough, but gives the user a soft, comfortable seating experience.

Opening
Photo by Masayuki Hayashi

Since the production process is so simple, the designers thought that eventually, the chair could be shipped as one compact roll for the user to cut open and peel back at home. The chair has no internal structure. It is not finished, and it is assembled without nails or screws. This primitive design responds gently to fabrication and distribution costs and environmental concerns, the kinds of issues that face our 21st century selves. Thus, the cabbage chair fits active, optimistic and forward-moving “21st century people”, the kind of people who, to borrow a concept Miyake expressed during a meeting with Nendo, “don’t just wear clothes, but shed their skin”.

Posted by Cati Vaucelle @ Architectradure

29AprAttachments to artifacts: Collect to connect to construct

I am thrilled! My proposal for book chapter titled Attachments to artifacts: Collect to connect to construct has been accepted! It will be part of the first Franco-English book that will tell you all you ever wanted to know about new technologies of the self, mobilities and (co-)constructions of identities.

In this book chapter, I’ll explore the psychological trade-off between what we call virtual and tangible “attachments”: I focus on people’s attachments to things, and through things, their relations to people (virtual and digital). I address the digital object collection mechanism in relation to the way we gather artifacts in the physical world.

Edited by Fred Dervin, Senior Lecturer, Department of French Studies, University of Turku, Finland and partner in crime Yasmine Abbas, Doctor of Design, Harvard, USA, ReD Associates, Denmark. The book will be published in Autumn 2009. More info ->here<-

SYNOPSIS extraits/excerpts, in both French and English

L’hypermobilité physique comme virtuelle qui touche les individus contemporains conduit à multiplier les récits et discours sur les rencontres avec les autres, mais aussi avec soi-même. Qu’ils soient issus de migrants, membres de diasporas, réfugiés, personnes en mobilité à court ou long-terme, résidents virtuels, internautes, etc., ces témoignages sont transmis à travers différents média et espaces personnels et publics: du simple coup de téléphone au site internet et à l’e-mail, ou à travers des autobiographies, des témoignages écrits et oraux, des articles de presse, des documentaires, etc. L’avènement de nouveaux espaces relationnels tels que ceux proposés par les Webs 2.0 et 3.0 (weblogs, podcasts, vidéocasts, Facebook, Second Life, Youtube…) offre la possibilité à la fois de faire partager ses expériences de mobilité au quotidien et de construire son soi face à/avec des millions d’interlocuteurs potentiels et ce, de manière multimodale. La présence de ces témoignages de mobilité, qui s’apparentent à des actes de confession, donne accès à des données intéressantes et inédites dans plusieurs langues et cela, de façon illimitée…

The new interpersonal spaces created by web 2.0 and 3.0 technologies seem to correspond to the technologies of the self that Michel Foucault (1988) has addressed in his lectures at the Collège de France at the beginning of the 1980s. These new technologies enable the individual’s self to emerge publicly and to be worked upon with its “disciples”: be they companions in Second Life, readers (for example on a blog) or listeners (Podcasts). With high speed Internet access and increasingly generous capacities of storage (mp3, USB keys, iPhone, portable computers…), the opportunities for staging the self have become unlimited…

MEDIA TREATED blogs, forum, Life Forms, MMS, moblogging, mondes virtuels, photo et vidéo, photos et vidéos mobiles, robots de compagnie, sites Internet, téléphones portables. | Craigslist, digital artifacts, Del.ici.ous, World of Warcrafts, Facebook, Gaming, Geolocalisation, MMORPG, retail surveillance devices, SilkRoad online, Social Networking, YouTube, WWOOF, Second Life.

THEMES Photographies en mobilité, espaces relationnels, hétérogénéité culturelle, industries culturelles, identités migratoires, identité hmong, diaspora, NOTICs (Nouveaux Objets issus des Technologies de l’Information et de la Communication), infoguerre, mouvement en danse, personnage virtuel, avatars, Autre imaginaire, voyage réel et virtuel | Attachment, backpacking, collection, collective identity, participatory culture, politics, rhythm, second self, tourism, tribalism, virtual nomadism. Attachment, backpacking, collection, collective identity, participatory culture, politics, rhythm, second self, tourism, tribalism, virtual nomadism.

Parka

I could not help but join this picture sent to us by Edith Ackermann, also selected by Yasmine Abbas, because it directly refers to the ideal of mobility and its beautiful sacrifice. Edith says:” i am in Switzerland moving out from my apartment: a sweet dump i had rented since i am a student, filled with paintings from my grand father, mom’s carpets, and leather coated books. i never had to let go of so many evocative objects at once. a bit overwhelming really, but i guess i will feel lighter once i am done. good i have my “final home” coat, a gift from my japanese friend noboyuki…. objects come, objects go! and so do people :) ” Edith tells us all about it ->here<-

Posted by Cati Vaucelle @ Architectradure
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31MarLow tech color calendar

Ink magic 2

Designed by Oscar Diaz and discovered by the awesome Cuarto Derecha, numbers and patterns in a calendar gradually get colored as time goes by. Is the ink really pumped by the paper or is it a design concept? I don’t know. However it is very nice, the ink seems to physically travel through the paper spongy material …

Ink magic

18MarBicycles can create smoke too!


Keep on Smoking by Michel de Broin

As an alternative to petrol, this custom-made bicycle transforms kinetic energy produced by the cyclist into smoke. The will to power is a renewable energy resource that can be recuperated by a power generator supplying enough electricity to operate a smoke machine. The work is the result of two coupled machines; the one human is productive and the other machine, consumptive. This coupling of machines produces smoke, a waste energy that is liberated freely in the atmosphere.

Video.

Posted by Cati Vaucelle @ Architectradure
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14MarRecycle your equipment!

The power of digital technology fundamentally transforms our lives. Materiality is being technically extended. The digital offers another variety of artifacts that impact remembrance. While expanding our experience, some things also get lost along the path to de-materialization.

For the contextual area of my general exams I research on the attachments to physical, digital and virtual objects. I explore the psychological trade-off between what we call virtual and tangible “attachments”: I focus on people’s attachments to things, and through things, their relations to people (virtual and digital).

I investigate the journey of the physical and digital object being appropriated, collected, hacked, transformed, possessed and shared on virtual environments and communities. I review the hacker’ skills in appropriating objects by transforming it: the Nintendo Wii becomes an umbrella with a map to provide real time directions while on the walk. The Roomba becomes a robotic dog, Guitar Heroe becomes Guitaraoke Revolution a learning system!


A hacked Roomba by Hacking Roomba dot com

With the industrial revolution we lost our ability to intervene on the design of our objects. Even if the old paradigm of mass production has been thrown away, dixit Pine, I believe that Mass Customization only allows few parameters in a product to be customized. There is no appropriation of the object as in the artisan-customer relationship. That is what came to mind while I was repairing my old mac, I had so much fun opening the machine, looking for tutorial and guides, ordering missing parts just to give a life to this machine.

A bit of nostalgia maybe, but recycling and reusing laptop parts, computer parts, and any objects in general would not only be good for the environment but also recreate this sense of ownership through creative use and appropriation. That is why I am so fascinated by hackers, custom car designers and also collectors. Everything could be recycled, reused, repaired, reinvented and investigated!

Posted by Cati Vaucelle @ Architectradure
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