Author: Julie Knight

  • 13AprA time-aid watch

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    The Time Aid watch by Christophe Koch and Lea Kobeli. They won the Timex 2154 The Future of Time Competition in 2004. The clock changes as the wearer moves from one place to another.

    Using a satellite/video interface, Time-aid can be programmed to display any clock face the user chooses, in real time, from a local clock tower to a sundial halfway around the world. This personal object contains advanced technology that, paradoxically, connects the wearer to history and the larger world. New and old, personal and global, Time-aid inspires an awareness of time and space

    In wearable broadcasting



  • 13AprA need for a carry-on keyboard?

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    This one is very much wearable! A hand bag made out of computer keyboards by João Sabino.

    In wearable technology


  • 13AprA need for a carry-on keyboard?

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!

    This one is very much wearable! A hand bag made out of computer keyboards by Joo Sabino.

    In wearable technology


  • 12AprThe subliminal watch

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    Can we know the time almost naturally?

    James Auger and Jimmy Loizeau were my colleagues while I researched at the Media Lab Europe. Product designers at heart, they came up with impressive installations at the lab, e.g. the gigantic isophone, and regularly gave me great feedback on conceptual insights. Just checking on their website, I saw that they have researched on a product that allow us to know the time almost naturally. They have created a watch that generates electric pulses to four quadrants on the wrist.

    The shocks serve a similar purpose as the Church bells’, to subliminally remind us of the hour. Wearing the watch is a learning experience, requiring a period of training to ‘read’ the watch and a further period to ‘know’ the time. The watch is connected to the Rugby atomic clock timeserver, suggesting a return to elements of a former era when the sun standardised or synchronised our reading of time on a global scale

    It is a conceptual project. More info on their work and about the subliminal watch.

    In haptics


  • 10AprProcessing point of view

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    I have tried processing by entering a few lines of script into the processing window.

    processing en essais

    For instance I wrote the following script:

    size(600, 600);

    background(50,50,50);

    for(int x=0; x 128){

    stroke(r, g, b);

    rect(r,g, 1, 8);

    }

    else{

    stroke(50,0,0);

    rect(x,y, 10, 91);

    }

    }

    }

    and processing has generated the following graphic:





    Rendez-vous creation
    has selected a few images I made with processing.

    In digital graphics


  • 01AprThe Meaning of Liff

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    Liff (lif) n. A common object or experience for which no word yet exists

    The Deeper Meaning of Liff: A Dictionary of Things There Aren’t Any Words for Yet — But There Ought to Be By Douglas Adams, John Lloyd and Bert Kitchen

    Peoria (n.): the fear of peeling too few potatoes

    Some more:

    Abinger (n.): Person who washes up everything except the frying pan, the cheese grater and the saucepan which the chocolate sauce has been made in.

    Berrilillock (n.) An unknown workmate who writes “All the best” on your leaving card.

    Bodmin (n.) The discrepancy between the amount pooled and the amount needed when a large group of people try to pay a bill together after a meal.

    Grimbister (n.) Large body of cars on a motorway all travelling at exactly the speed limit because one of them is a police car.

    Noak Hoak (n.) A driver who indicates left and then turns right.

    Scrabster (n.) One of those dogs which has it off on your leg during tea.

    Shoeburyness (abs.n.)The vague uncomfortable feeling you get when sitting on a seat which is still warm from somebody else’s bottom.

    Skoonspruit (n.) The tiny garden-sprinkler thing your mouth does sometimes for no apparent reason.

    By Cati in personal addiction


  • 31MarHala Elkoussy photography

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    The work of Hala Elkoussy reminds me of the atmosphere I love so much in ‘time of the gypsies’ from Emir Kusturika

    The starting point for the photographic and video work of Hala Elkoussy (b. 1974, Cairo) is the constant change in the relationship between people and their social environment. In this she focuses specifically on the city where she was born, Cairo, a metropolis that exemplifies all of the large urban conglomerates in North Africa and Eurasia when it comes to modernisation and Westernisation. Stedelijk Museum Bureau Amsterdam is showing her project Peripheral, which was previously seen at the Istanbul Biennale in September, 2005.

    Hala Elkoussy, Peripheral (and other stories), 2 April – 14 May 2006 at the Stedelijk Museum Bureau Amsterdam.

    By Cati in personal addiction


  • 31MarHala Elkoussy photography

    The work of Hala Elkoussy reminds me of the atmosphere I love so much in ‘time of the gypsies’ from Emir Kusturika

    The starting point for the photographic and video work of Hala Elkoussy (b. 1974, Cairo) is the constant change in the relationship between people and their social environment. In this she focuses specifically on the city where she was born, Cairo, a metropolis that exemplifies all of the large urban conglomerates in North Africa and Eurasia when it comes to modernisation and Westernisation. Stedelijk Museum Bureau Amsterdam is showing her project Peripheral, which was previously seen at the Istanbul Biennale in September, 2005.

    Hala Elkoussy, Peripheral (and other stories), 2 April – 14 May 2006 at the Stedelijk Museum Bureau Amsterdam.

    By Cati in personal addiction


  • 29MarThe Hug : interaction design

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    The Hug is A visionary robotic product concept developped by Carl DiSalvo, Carl DiSalvo, Francine Gemperle, Willy Yonkers, Elliott Montgomery, and Jamie Divine.

    The Hug is a soft, huggable product that uses sensing technology and wireless telephony to provide social and emotional support for distant family members. Thisrobotic product uses verbal communications along with touch and physical interaction to create a sense of presence. The Hug uses technology in a way that profoundly addresses an observed human need — the need for a sense of presence during intimate communication.

    descriptive paper and technical details published at RO-MAN (IEEE International Workshop on Robots and Human Interactive Communication), another one on the design form, and a case sketch.



    More info


  • 29MarThe Hug : interaction design

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!

    The Hug is A visionary robotic product concept developped by Carl DiSalvo, Carl DiSalvo, Francine Gemperle, Willy Yonkers, Elliott Montgomery, and Jamie Divine.

    The Hug is a soft, huggable product that uses sensing technology and wireless telephony to provide social and emotional support for distant family members. Thisrobotic product uses verbal communications along with touch and physical interaction to create a sense of presence. The Hug uses technology in a way that profoundly addresses an observed human need — the need for a sense of presence during intimate communication.

    descriptive paper and technical details published at RO-MAN (IEEE International Workshop on Robots and Human Interactive Communication), another one on the design form, and a case sketch.



    More info