Author: Julie Knight

  • 15JunYou need a brand?

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    A nice set of slides about branding a logo, a product or a company created by Neutronllc.

    More slides on slideshare.net

    The company also published a book The Brand Gap: How to Bridge the Distance Between Business Strategy and Design



    A funny graphic with cross cultural meaning the nail that sticks up is one brave nail


  • 08Junwireless power transfer

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    In last few years, our society experienced a silent, but quite dramatic, revolution in terms of the number of autonomous electronic devices (e.g. laptops, palm pilots, digatal cameras, household robots, etc.) that we use in our everyday lives. Currently, most of these devices are powered by batteries, which need to be recharged very often.

    This fact motivated us to think whether there exist physical principles that could enable wireless powering of these and similar devices. Results of our research on the feasibility of using resonant objects, strongly coupled through the tails of their non-radiative modes, for mid-range (i.e. a few meters: e.g. within a room, or a factory pavillion) wireless power transfer applications seem to be quite encouraging.

    Research by Marin Soljai at MIT

    A recent article mentions his work on “how to wirelessly illuminate an unplugged light bulb from seven feet away” which reminds me of the beautiful wireless lightbulb of Jeff Lieberman.

  • 02JunA translator between human gestures and machine functions

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    SmartRetina: a translator between human gestures and machine functions.

    SmartRetina is a lightfast gesture-tracking platform written in Macromedia Flash 8, utilizing its flash.geom. package, flash.display package, Video class, Camera class and their motion-tracking capabilities.

    Video of SmartRetina as a navigation tool.

    Based on this technology, the company created Mossalibra an interactive game installation, operated solely by intuitive human gestures. “While dancing to surrounding music, the user (represented in pixelated form as a pure gesture) can mimic a given set of gestures in order to gain points.”


  • 15JulMushtari: wear a microbial factory

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    Front view of Mushtari filled with chemiluminescent fluid. Image: Paula Aguilera and Jonathan Williams.

    How can we design relationships between the most primitive and sophisticated life forms? Can we design wearables embedded with synthetic microorganisms that can enhance and augment biological functionality? Meet Mushtari, a 3D-printed wearable designed as a 58 meter long microbial factory that uses synthetic biology to convert sunlight into useful products for humans and microbes.

    Mushtari is created par William Patrick, Sunanda Sharma and Steven Keating, from the Mediated Matter group at MIT Media Lab en collaboration avec Stratasys.

    They explored these questions through the creation of Mushtari, a 3D printed wearable with 58 meters of internal fluid channels. The wearable is designed to function as a microbial factory that uses synthetic biology to convert sunlight into useful products for the wearer.

    More info here.

  • 02MayFollow the virus!

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    What a super intriguing student project under the direction of Tazas studio! A digital/physical board game. It has also some vintage connectors to add a sweet kinesthetic feel… I hope we can try it soon!

    World War Web – Ecv Project from Tazasproject on Vimeo.

  • 27MarPersonalised generative jewellery

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    Ciphering is a personalised ring which physical form encodes numbers of your choosing. The message becomes visible only when you take the ring off your finger and either shine light, or look through it in a correct angle. Your input of four numbers and four letters are fed to an algorithm that generates the unique shape.

    You enter date, intials, ring size and material of choice and then a 3D model is individually generated!

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    Ciphering is a part of a research project between the Berlin University of the Arts and the Technical University Berlin, funded by the Einsteinstiftung under hybrid platform lead by fellow MIT Media Lab friend Professor Jussi ngeslev.

  • 26MarWhen Ecology meets Sensor Networks …

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    Check out this beautiful and novel installation by Brian Mayton, Gershon Dublon, Glorianna Davenport, Joe Paradiso and many other partners and partnering institutions (UMass Boston, Massachusetts Division of Ecological Restoration, etc). They have created sensor networks that document ecological processes and allow people to experience the data at different spatial and temporal scales. Small, distributed sensor devices capture climate and other environmental data, while others stream audio from high in the trees and underwater.

    Beginning in 2010, a restoration project has been transforming 250 acres of a cranberry farm in southern Massachusetts into a protected wetland system. Living Observatory is an initiative for documenting and interpreting ecological change that will allow people, individually and collectively, to better understand relationships between ecological processes, human lifestyle choices, and climate change adaptation. As part of this initiative, we are developing sensor networks that document ecological processes and allow people to experience the data at different spatial and temporal scales. Low-power sensor nodes capture climate and other data at a high spatiotemporal resolution, while others stream audio. Sensors on trees measure transpiration and other cycles, while fiber-optic cables in streams capture high resolution temperature data. At the same time, we are developing tools that allow ecologists and park visitors to explore this data, both remotely and onsite. The remote interface allows for immersive 3D exploration of a virtual terrain. Visitors to the site will be able to access data from the network around them directly from wearable devices. Google Glass will be incorporated into the wearable infrastructure, along with ongoing work on augmented auditory display using bone conduction and virtual spatialization.

  • 24MarDesert manufacturing

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    An oldie but goodie, a special project by Markus Kayser who is now at the MIT Media Lab working with Nexi Oxman, his work combines technological and biological processes. By merging the two in terms of material process he challenges current methodologies of production and point out new territories.

    In a world increasingly concerned with questions of energy production and raw material shortages, this project explores the potential of desert manufacturing, where energy and material occur in abundance.
    In this experiment sunlight and sand are used as raw energy and material to produce glass objects using a 3D printing process, that combines natural energy and material with high-tech production technology.
    Solar-sintering aims to raise questions about the future of manufacturing and triggers dreams of the full utilisation of the production potential of the worlds most efficient energy resource – the sun. Whilst not providing definitive answers, this experiment aims to provide a point of departure for fresh thinking.

    Markus Kayser – Solar Sinter Project

  • 23MarWearable, wearable, more wearable devices!

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    Wearable devices are being introduced to the public. The form is kind of very generic, wearable? A watch. What about jewelry, hairbands, dresses, shirts, wigs, hats, anything but a watch! Or at least a beautiful one… The designer-technologist community came up with a bunch of pretty cool concepts. Why are none of them being picked up, really?

    Samsung recently came up with a pretty interesting watch, the Galaxy Gear. I love most of the interactions it proposes. It fits right in the idea of selecting what matters where it matters when it matters and connecting it with my other devices (that I also wear!).

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    But the watch itself seems unappealing. Maybe something more feminine, more discrete? For instance what they did with Glass is awesome. It is beautiful, customizable and simple even if parked in front of your face.
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    Recently Google came up with another watch: Android wear. Again it’s really cool, and it totally makes sense , plus the design seems much slicker like a regular watch … Also Android has a pretty good app community…

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    I like the aesthetics of the Pebble watch. A bit vintage nerd, it’s somehow the one that I prefer in terms of look, just because it has a personality.
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    Now I really REALLY think this is the way to go. Durr by Skrekkogle. Rethinking time all together. Envisioning what would it feel to not look for time when you want it, but being reminded every five minutes that 5 minutes have passed. I love this shivering bracelet that investigates our perception of 5 minutes. Transforming your perception of the day, I am curious to see how people react to tangible time. Of course, the design is really awesome.
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  • 20MarThey have landed!

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    In Seattle!