Category: design

  • 12SepThe creation of meaning in interaction design

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    But how, Donald, tell us how?: on the creation of meaning in interaction design through feedforward and inherent feedback

    In Section 06: objects in space: But how, Donald, tell us how?: on the creation of meaning in interaction design through feedforward and inherent feedback By Tom Djajadiningrat, Kees Overbeeke, Stephan Wensveen

    June 2002, Proceedings of the conference on Designing interactive systems: processes, practices, methods, and techniques. Publisher: ACM Press.

    Abstract is below.

    In recent years, affordances have been hailed by the interaction design community as the key to solving usability problems. Most interpretations see affordances as ‘inviting the user to the right action’. In this paper we argue that the essence of usability in electronic products lies not in communicating the necessary action and instead shift our attention to feedforward and inherent feedback. With feedforward we mean communication of the purpose of an action. This is essentially a matter of creating meaning and we discuss two approaches to do so. With inherent feedback we try to strengthen the coupling between the action and the feedback. The sensory richness and action potential of physical objects can act as carriers of meaning in interaction. We thus see tangible interaction as indispensable in realizing feedforward and inherent feedback. We illustrate our ideas with examples from our teaching and research.


  • 21SepSleep disorders interventions through technology mediated environment

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    Exploring the synthesis of temperature deployed through haptic systems, I have found that researchers have previously considered the effects of an electric blanket on sleep stages and body temperature in young healthy men. They conclude that use of a temperature-controlled electric blankets under low ambient temperature may decrease cold stress to support sleep stability and thermoregulation during sleep.

    Reference of the paper

    Okamoto-Mizuno, Kazue; Tsuzuki, Kazuyo; Ohshiro, Yasushi; Mizuno, Koh (2005) Effects of an electric blanket on sleep stages and body temperature in young men. Ergonomics, Vol. 48 Issue 7, p749.

    Based on research on seasonal affective disorders (SAD), designers have also created bedding that synchronizes the body clock. It is a poetic and transparent manner to support patients with seasonal affective disorder in which the insufficience of day-light causes the onset of depression. Designers have also created the SRE – Sleep & Recovery Enhancer. The SRE guide the user through autogenous exercises to lower the stress-level and reduce time to fall asleep.


  • 21SepSleep disorders interventions through technology mediated environment

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!

    Exploring the synthesis of temperature deployed through haptic systems, I have found that researchers have previously considered the effects of an electric blanket on sleep stages and body temperature in young healthy men. They conclude that use of a temperature-controlled electric blankets under low ambient temperature may decrease cold stress to support sleep stability and thermoregulation during sleep.

    Reference of the paper

    Okamoto-Mizuno, Kazue; Tsuzuki, Kazuyo; Ohshiro, Yasushi; Mizuno, Koh (2005) Effects of an electric blanket on sleep stages and body temperature in young men. Ergonomics, Vol. 48 Issue 7, p749.

    Based on research on seasonal affective disorders (SAD), designers have also created bedding that synchronizes the body clock. It is a poetic and transparent manner to support patients with seasonal affective disorder in which the insufficience of day-light causes the onset of depression. Designers have also created the SRE – Sleep & Recovery Enhancer. The SRE guide the user through autogenous exercises to lower the stress-level and reduce time to fall asleep.


  • 16NovSeamless-sensory Interventions

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    Based on my previous work on haptics for psychotherapy, I am now designing Seamless Sensory Interventions for the treatment of mental and neurological disorders.

    My current research proposes haptics as the key to bringing treatment into the social sphere through devices, and providing new ways to mediate between the patient and the therapist both in and outside of therapy. Self-mutilation is a perfect test-case, because of the definitive “physicality” of the symptoms. However, the broader solutions that I am proposing have implications for diseases as diverse as autism, depression, and schizophrenia.


  • 30NovMichael Graves and universal design

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    Discussing about Universal Design with my research group, Amanda showed us the fascinating work of Michael Graves featured in Metropolis magazine.

    “People who become disabled have to radically redesign their outlook about the physical world,” Graves says, remembering the first days after he was out of danger and learning to live with paralysis. “They redesign their sense of privacy and their sense of independence. Yet in the products they have to use, design has abandoned them.”

    The following is a very nice cane-bag combo, cane that can be hidden at any time.

    This model folds into a built-in padded nylon bag. The latter was developed after Peschel and his team noticed that people often like to keep folding canes out of sight in a bag or purse. Getting it manufactured, however, was tricky: the designers ultimately had to find one factory to make the bags, then a second to assemble the cane into it.—M.C.
    Courtesy Michael Graves Design Group


    Shower Heads

    Graves Design developed two handheld shower-spray products, both in white injection-molded plastic with blue overmolded rubber grips. The smaller one was designed to fit in the palm of the hand; people with arthritis or dexterity problems can comfortably use it without a tight grip. A swivel connector at the base allows the unit to spin without twisting the attached hose (it also fits into standard shower holders). —M.C.
    Joe Andris/courtesy Michael Graves Design Group

  • 30NovMichael Graves and universal design

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!

    Discussing about Universal Design with my research group, Amanda showed us the fascinating work of Michael Graves featured in Metropolis magazine.

    “People who become disabled have to radically redesign their outlook about the physical world,” Graves says, remembering the first days after he was out of danger and learning to live with paralysis. “They redesign their sense of privacy and their sense of independence. Yet in the products they have to use, design has abandoned them.”

    The following is a very nice cane-bag combo, cane that can be hidden at any time.

    This model folds into a built-in padded nylon bag. The latter was developed after Peschel and his team noticed that people often like to keep folding canes out of sight in a bag or purse. Getting it manufactured, however, was tricky: the designers ultimately had to find one factory to make the bags, then a second to assemble the cane into it.—M.C.

    Courtesy Michael Graves Design Group



    Shower Heads

    Graves Design developed two handheld shower-spray products, both in white injection-molded plastic with blue overmolded rubber grips. The smaller one was designed to fit in the palm of the hand; people with arthritis or dexterity problems can comfortably use it without a tight grip. A swivel connector at the base allows the unit to spin without twisting the attached hose (it also fits into standard shower holders). —M.C.

    Joe Andris/courtesy Michael Graves Design Group


  • 10DecMore about alter-ego images in the media …

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    I read the blog of Jeff Lieberman and found this campaign for real beauty by Dove and through the comments I also discovered this swedish campain.

    The idea behind the campaign is to make women aware of how altered these images can be and how our vision of beauty can be distorted. The campaign of Dove is pretty clever in bringing us through all the steps of the woman metamorphosis. From makeup & light to digital edition. You can watch the movie here. Photoshop, le meilleur ami de la femme!

    It seems to me that this ad tells us more than just the woman metamorphosis through editing. It also talks about the authority of the consumer. It of course plays an important role on accusing the fetishized repetition of Alter-Ego images in the media.

    For the discussion, I readapted the semiotic identity square from Metz, Christian; “The Imaginary Signifier”, from Apparatus Theory., pp408-439.

    Considering identity made of the self and the others (the mirror), the ego (our internal definition of identity) made of the self and the no-other, the alter ego (fantasy identity) that does not include the self neither the other, and the object (no self, other). The characters presented on these ads are unreal, fictional and the emotional resonance with the viewer cannot be of an identification, because the identities are impossible. However these images represent an alter ego, an alter-identification. An attachment to the image as an Alter Ego. Through these images, individuals try to reconcile the alter ego and identity such as they correspond to the ego. They end up forcing the alter ego image into the mirror, and end up into phenomena such as anorexia, aesthetic surgery and so on.



    Gucci ad used as reference point

    An interesting reference on the subject is the semiotic analysis of high fashion advertising by Alan Rhodes and Rodrigo Zuloago (2003). Here is the .pdf of the paper.

    However, the Dove campaign tells us more. By giving authority to the viewer, it mentions a new area for advertisement . It talks to this naive consumer that has not overcome the manipulation of the media. However is also implies that there is another consumer that has already overcome this manipulation. This campaign tries to satisfy both consumers.

    Hugo Liu has analyzed the passage from being a naive consumer to being the superconsumer, the one that is self-constructed culturally and can freely choose the culture that will fulfill him/her. An idealistic view of the after post-modern area and another paper that makes you feel good of being multicultural… .pdf of the paper.


  • 10DecMore about alter-ego images in the media …

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!

    I read the blog of Jeff Lieberman and found this campaign for real beauty by Dove and through the comments I also discovered this swedish campain.

    The idea behind the campaign is to make women aware of how altered these images can be and how our vision of beauty can be distorted. The campaign of Dove is pretty clever in bringing us through all the steps of the woman metamorphosis. From makeup & light to digital edition. You can watch the movie here. Photoshop, le meilleur ami de la femme!

    It seems to me that this ad tells us more than just the woman metamorphosis through editing. It also talks about the authority of the consumer. It of course plays an important role on accusing the fetishized repetition of Alter-Ego images in the media.

    For the discussion, I readapted the semiotic identity square from Metz, Christian; “The Imaginary Signifier”, from Apparatus Theory., pp408-439.

    Considering identity made of the self and the others (the mirror), the ego (our internal definition of identity) made of the self and the no-other, the alter ego (fantasy identity) that does not include the self neither the other, and the object (no self, other). The characters presented on these ads are unreal, fictional and the emotional resonance with the viewer cannot be of an identification, because the identities are impossible. However these images represent an alter ego, an alter-identification. An attachment to the image as an Alter Ego. Through these images, individuals try to reconcile the alter ego and identity such as they correspond to the ego. They end up forcing the alter ego image into the mirror, and end up into phenomena such as anorexia, aesthetic surgery and so on.



    Gucci ad used as reference point

    An interesting reference on the subject is the semiotic analysis of high fashion advertising by Alan Rhodes and Rodrigo Zuloago (2003). Here is the .pdf of the paper.

    However, the Dove campaign tells us more. By giving authority to the viewer, it mentions a new area for advertisement . It talks to this naive consumer that has not overcome the manipulation of the media. However is also implies that there is another consumer that has already overcome this manipulation. This campaign tries to satisfy both consumers.

    Hugo Liu has analyzed the passage from being a naive consumer to being the superconsumer, the one that is self-constructed culturally and can freely choose the culture that will fulfill him/her. An idealistic view of the after post-modern area and another paper that makes you feel good of being multicultural… .pdf of the paper.


  • 17JanTouch · Sensitive Apparel

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    What if objects that people carry with them and even carry on them could offer this sensory comfort that they seem to seek?

    Together with Yas I have codevelopped a touch-sensitive apparel for massage and sensory therapy. The research focuses on the material – how the structure and the embedded components of the garment participate in pushing its function to become an envelope or cocoon for one’s well-being.

    Touch·Sensitive is a haptic apparel that allows massage therapy to be diffused, customized and controlled by people while on the move. Made of modular garments, it applies personalized stimuli. Touch·Sensitive aims to provide individuals with a sensory cocoon, a comforting and alerting apparel with a feedback system. Our design for the Touch·Sensitive apparel comes from the observation that people need to sooth their body to protect themselves from everyday aggressions. Touch·Sensitive is a matrix made of clothing elements that allows diffusion of tactile information through heat sensors, mechanically-driven textural sensation and liquid diffusion.

    The following is a series of our Low-Fidelity prototypes.

    LOW-FIDELITY PROTOTYPE #1



    This wired apparel alerts the user by mechanically shrinking the fabric onto specific points of tensions on the body.

    LOW-FIDELITY PROTOTYPE #2



    The second low-fidelity prototype of Touch·Sensitive is made of buttons with silicone.

    LOW-FIDELITY PROTOTYPE #3



    Manually inflatable vinyl pockets can be used to receive a comforting pressure

    LOW-FIDELITY PROTOTYPE #4



    Structure flex

    Touch·Sensitive allows the diffusion of tactile information through computational and mechanical technologies. It is a computerized touch therapy apparel whose modular pieces can be integrated within the clothing. We have taken advantage of the growing miniaturization of computational components to integrate them seamlessly within the fabric.

    Keep tuned!

    ——————————————————-

    Touch · Sensitive Apparel work-in-progress 6 pages paper has been accepted to CHI 2007. Come see Yas and I in Saint Jose from April 28-May 3 2007!

    Abstract

    Touch·Sensitive is a haptic apparel that allows massage therapy to be diffused, customized and controlled by people while on the move. It provides individuals with a sensory cocoon. Made of modular garments, Touch·Sensitive applies personalized stimuli. We present the design process and a series of low fidelity prototypes that lead us to the Touch·Sensitive Apparel.

    Download pdf of the paper


  • 25JanInteraction design from product design

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    In Sept. 2006, I referred to the work of Tom Djajadiningrat. Tom Djajadiningrat is both industrial designer and researcher. He works on interaction design and considers product design methods.



    Figure extracted from the paper on Rich Interaction: issues.

    I selected two other papers of his that look at interaction design from a product design point of view.

  • Frens, J.W., Djajadiningrat, J.P., & Overbeeke, C.J. (2004). Rich Interaction: issues. EUSAI2004, pp.271-278.

    Abstrat The topic of this paper is rich interaction. Rich interaction borrows from tangible interaction and the concept of affordances. This is achieved through integral design of form, interaction and function of products. It is applied to interactive consumer products. A digital camera with a rich user interface (RUI) was designed and compared in a user study to a digital camera with a more conventional user interface. Several issues concerning rich interfaces are discussed.

    Link

  • Wensveen, S.A.G., Overbeeke, C.J., Djajadiningrat, J.P., & Kyffin, S.H.M. (2004). Freedom of fun, freedom of interaction. Interactions Magazine, september + october, pp.59-61.

    Introduction The modernist tradition still drives our society and our scientific endeavors. Modernity stood for technology push, progress through industry, linearity, money, the abstract, and the logical. But it has resulted in a feeling of uneasiness, even coldness. That is why, we think, there is now such a drive to get human and societal values back in the equation: Think of human-centered engineering, the experience economy, funology, and the like. In this article we give an exam- ple of the direction interaction-design research might take. We describe an approach that exploits all human skills, including perceptual-motor and emotional skills. We then reflect on the question of why industry has been slow to adopt this approach.

    Link