Category: research and sculpture.

  • 28MarErnesto Neto : huggable sculptures

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    I love Ernesto Neto’s soft “huggable” sculptures.

    Exhibited in Hirshhorn Museum, Washington, USA in March 2002. Neto’s sculptures and installations are indeed singular in contemporary art,” says curator Viso. “His works, which he describes as a ‘kind of body/space/landscape,’ not only arrest us visually but also make us keenly aware of the spaces inside, around and between our bodies. We become voyagers in sensorial odysseys

    Ernesto Neto (Brazilian, born 1966), “The Ovaloids Meeting” (1998). Courtesy of the artist and Tanya Bonakdar Gallery, New York.


  • 16JanPlaystation human sculptures

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!



    Sculpture in perforated steel with sections upholstered in felt

    Designers came up with a landscape of concept furniture derived from the statue-like forms of people sitting, standing or leaning against walls engaged in playing the PlayStation Portable (PSP). The result is “sculptural and machine-like”. Each piece contains a PSP unit and users are encouraged to step inside these structures to play, the idea being to create an individual gaming experience while allowing for interaction with other gamers in other pieces using the PSP’s wi-fi capabilities.

    Inspired by gaming, after the Nintendo Wii, the Wii-fit is coming. Also check the new hypnotic video-ad for playstation!



    Posted by Cati Vaucelle

    Architectradure


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  • 16JanPlaystation human sculptures

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!



    Sculpture in perforated steel with sections upholstered in felt

    Designers came up with a landscape of concept furniture derived from the statue-like forms of people sitting, standing or leaning against walls engaged in playing the PlayStation Portable (PSP). The result is “sculptural and machine-like”. Each piece contains a PSP unit and users are encouraged to step inside these structures to play, the idea being to create an individual gaming experience while allowing for interaction with other gamers in other pieces using the PSP’s wi-fi capabilities.

    Inspired by gaming, after the Nintendo Wii, the Wii-fit is coming. Also check the new hypnotic video-ad for playstation!



    Posted by Cati Vaucelle

    Architectradure


    ………………………………………