Category: Uncategorized

  • 11SepThe Emotional Wardrobe

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    The Emotional Wardrobe, by Lisa Stead, Petar Goulev, Caroline Evans, Ebrahim Mamdani

    In Personal and Ubiquitous Computing archive, Springer-Verlag, Volume 8 , Issue 3-4 (July 2004), Pages: 282 – 290, 2004.

    Abstract follows …

    Since the industrial revolution, fashion and technology have been linked through the textile and manufacturing industries, a relationship that has propelled technical innovation and aesthetic and social change. Today, a new alliance is emerging through the integration of electronic technology and smart materials on the body. This study addresses the integration of technology with clothing from a fashion perspective, and examines its expressive and interactive potential. It proposes the concept of “The Emotional Wardrobe”: clothing that represents and stimulates emotional response through the interface of technology. It asks if fashion can offer a more personal and provocative definition of self, which actively involves the wearer in a mutable aesthetic identity. A multi-disciplinary framework combines fashion, material science and the real-time, affective computing platform, called “AffectiveWare”. By merging technology and fashion, The Emotional Wardrobe becomes a poetic interface, shifting emphasis from human–computer interaction to computer-aided, human–human communication.

    Website of the Emotional Wardrobe project


  • 11SepThe Emotional Wardrobe

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!

    The Emotional Wardrobe, by Lisa Stead, Petar Goulev, Caroline Evans, Ebrahim Mamdani

    In Personal and Ubiquitous Computing archive, Springer-Verlag, Volume 8 , Issue 3-4 (July 2004), Pages: 282 – 290, 2004.

    Abstract follows …

    Since the industrial revolution, fashion and technology have been linked through the textile and manufacturing industries, a relationship that has propelled technical innovation and aesthetic and social change. Today, a new alliance is emerging through the integration of electronic technology and smart materials on the body. This study addresses the integration of technology with clothing from a fashion perspective, and examines its expressive and interactive potential. It proposes the concept of “The Emotional Wardrobe”: clothing that represents and stimulates emotional response through the interface of technology. It asks if fashion can offer a more personal and provocative definition of self, which actively involves the wearer in a mutable aesthetic identity. A multi-disciplinary framework combines fashion, material science and the real-time, affective computing platform, called “AffectiveWare”. By merging technology and fashion, The Emotional Wardrobe becomes a poetic interface, shifting emphasis from human–computer interaction to computer-aided, human–human communication.

    Website of the Emotional Wardrobe project


  • 12SepClassification for haptic actuation technology

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!

    Angela Chang refered me to a paper that articulates a need for haptic classification. This is a key paper to understand how to create and distinguish among haptic effects.

    An Activity Classification for Vibrotactile Phenomena By Conor O’Sullivan and Angela Chang. In Lecture Notes in Computer Science, Volume 4129/2006

    Abstract

    We observe that the recent availability of audio-haptic actuators allow richer vibration content to be available in commercial devices. However, we note that consumers are unable to take advantage of these rich experiences, mainly due to the lack of a descriptive language for vibration. We analyze the current methods for classifying vibrations. We propose a new framework for describing vibrotactile haptic phenomena, based on an organizing the media based on content activity. We describe this naming system, based on Russolo’s families of noise, and address other pertinent issues to introducing vibration content into commercial devices.


  • 12SepClassification for haptic actuation technology

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!

    Angela Chang refered me to a paper that articulates a need for haptic classification. This is a key paper to understand how to create and distinguish among haptic effects.

    An Activity Classification for Vibrotactile Phenomena By Conor O’Sullivan and Angela Chang. In Lecture Notes in Computer Science, Volume 4129/2006

    Abstract

    We observe that the recent availability of audio-haptic actuators allow richer vibration content to be available in commercial devices. However, we note that consumers are unable to take advantage of these rich experiences, mainly due to the lack of a descriptive language for vibration. We analyze the current methods for classifying vibrations. We propose a new framework for describing vibrotactile haptic phenomena, based on an organizing the media based on content activity. We describe this naming system, based on Russolo’s families of noise, and address other pertinent issues to introducing vibration content into commercial devices.


  • 12SepThe creation of meaning in interaction design

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    But how, Donald, tell us how?: on the creation of meaning in interaction design through feedforward and inherent feedback

    In Section 06: objects in space: But how, Donald, tell us how?: on the creation of meaning in interaction design through feedforward and inherent feedback By Tom Djajadiningrat, Kees Overbeeke, Stephan Wensveen

    June 2002, Proceedings of the conference on Designing interactive systems: processes, practices, methods, and techniques. Publisher: ACM Press.

    Abstract is below.

    In recent years, affordances have been hailed by the interaction design community as the key to solving usability problems. Most interpretations see affordances as ‘inviting the user to the right action’. In this paper we argue that the essence of usability in electronic products lies not in communicating the necessary action and instead shift our attention to feedforward and inherent feedback. With feedforward we mean communication of the purpose of an action. This is essentially a matter of creating meaning and we discuss two approaches to do so. With inherent feedback we try to strengthen the coupling between the action and the feedback. The sensory richness and action potential of physical objects can act as carriers of meaning in interaction. We thus see tangible interaction as indispensable in realizing feedforward and inherent feedback. We illustrate our ideas with examples from our teaching and research.


  • 12SepThe creation of meaning in interaction design

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!

    But how, Donald, tell us how?: on the creation of meaning in interaction design through feedforward and inherent feedback

    In Section 06: objects in space: But how, Donald, tell us how?: on the creation of meaning in interaction design through feedforward and inherent feedback By Tom Djajadiningrat, Kees Overbeeke, Stephan Wensveen

    June 2002, Proceedings of the conference on Designing interactive systems: processes, practices, methods, and techniques. Publisher: ACM Press.

    Abstract is below.

    In recent years, affordances have been hailed by the interaction design community as the key to solving usability problems. Most interpretations see affordances as ‘inviting the user to the right action’. In this paper we argue that the essence of usability in electronic products lies not in communicating the necessary action and instead shift our attention to feedforward and inherent feedback. With feedforward we mean communication of the purpose of an action. This is essentially a matter of creating meaning and we discuss two approaches to do so. With inherent feedback we try to strengthen the coupling between the action and the feedback. The sensory richness and action potential of physical objects can act as carriers of meaning in interaction. We thus see tangible interaction as indispensable in realizing feedforward and inherent feedback. We illustrate our ideas with examples from our teaching and research.


  • 21SepSleep disorders interventions through technology mediated environment

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!

    Exploring the synthesis of temperature deployed through haptic systems, I have found that researchers have previously considered the effects of an electric blanket on sleep stages and body temperature in young healthy men. They conclude that use of a temperature-controlled electric blankets under low ambient temperature may decrease cold stress to support sleep stability and thermoregulation during sleep.

    Reference of the paper

    Okamoto-Mizuno, Kazue; Tsuzuki, Kazuyo; Ohshiro, Yasushi; Mizuno, Koh (2005) Effects of an electric blanket on sleep stages and body temperature in young men. Ergonomics, Vol. 48 Issue 7, p749.

    Based on research on seasonal affective disorders (SAD), designers have also created bedding that synchronizes the body clock. It is a poetic and transparent manner to support patients with seasonal affective disorder in which the insufficience of day-light causes the onset of depression. Designers have also created the SRE – Sleep & Recovery Enhancer. The SRE guide the user through autogenous exercises to lower the stress-level and reduce time to fall asleep.


  • 21SepSleep disorders interventions through technology mediated environment

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!

    Exploring the synthesis of temperature deployed through haptic systems, I have found that researchers have previously considered the effects of an electric blanket on sleep stages and body temperature in young healthy men. They conclude that use of a temperature-controlled electric blankets under low ambient temperature may decrease cold stress to support sleep stability and thermoregulation during sleep.

    Reference of the paper

    Okamoto-Mizuno, Kazue; Tsuzuki, Kazuyo; Ohshiro, Yasushi; Mizuno, Koh (2005) Effects of an electric blanket on sleep stages and body temperature in young men. Ergonomics, Vol. 48 Issue 7, p749.

    Based on research on seasonal affective disorders (SAD), designers have also created bedding that synchronizes the body clock. It is a poetic and transparent manner to support patients with seasonal affective disorder in which the insufficience of day-light causes the onset of depression. Designers have also created the SRE – Sleep & Recovery Enhancer. The SRE guide the user through autogenous exercises to lower the stress-level and reduce time to fall asleep.


  • 27OctVolume and Light

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    Three states

    This semester I follow a sculpture class taught by Helen Mirra at Harvard University, VES.

    I am a big fan of light, from perceptive to illusory, such as in the work of James Turell. For my second assignment I integrated the playful intervention of light within my sculpture. It also integrates the three numbers that define my volume as stated in the assignment.

    scenario





    I calculated my volume to determine the number of boxes and shadows.



    I installed light boxes made out of brown paper in a cubic room. I controlled the direction of the light sources to build consistent shadows around the boxes and bring the light in and out of the boxes.

    Out of the three boxes, the third box moves to create different cubic light patterns on the walls, e.g. from three to two patterns.



    Material: brown paper, wooden sticks, strings.

    In volume, light and sculpture


  • 27OctVolume and Light

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!



    Three states

    This semester I follow a sculpture class taught by Helen Mirra at Harvard University, VES.

    I am a big fan of light, from perceptive to illusory, such as in the work of James Turell. For my second assignment I integrated the playful intervention of light within my sculpture. It also integrates the three numbers that define my volume as stated in the assignment.

    scenario





    I calculated my volume to determine the number of boxes and shadows.



    I installed light boxes made out of brown paper in a cubic room. I controlled the direction of the light sources to build consistent shadows around the boxes and bring the light in and out of the boxes.

    Out of the three boxes, the third box moves to create different cubic light patterns on the walls, e.g. from three to two patterns.



    Material: brown paper, wooden sticks, strings.

    In volume, light and sculpture