Category: Uncategorized

  • 15AugBrush and rince!

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!



    I stumbled upon this very fun project, a toothbrush that can redirect water from a faucet to your lips for easy rinsing.


  • 19AugBit or byte?

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!

    Russian dolls revisited for the new era by Matryoshkus.

    Here


  • 20AugThe hand free controller by nintendo

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!

    In 1989, Nintendo invents the hand free controller. A player controls the video game without the use of the hands, by using his/her neck muscles. Found on nesplayer. Exploration of physical limitations in game design is interesting, especially when in 2006 Nintendo invents the hand necessity controller, the popular Nintendo Wii.


  • 20AugThe hand free controller by nintendo

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!

    In 1989, Nintendo invents the hand free controller. A player controls the video game without the use of the hands, by using his/her neck muscles. Found on nesplayer. Exploration of physical limitations in game design is interesting, especially when in 2006 Nintendo invents the hand necessity controller, the popular Nintendo Wii.


  • 21AugBlow and light!

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!

    Wind to light: when the wind blows, the turbines produce light. Sweet!


  • 21AugBlow and light!

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!

    Wind to light: when the wind blows, the turbines produce light. Sweet!


  • 31AugCooling down or heating up the body

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!

    At MIT, Tangible Media Research Group, we created Cool Me Down, a flexible fabric wrap with electronic heat pumps and metallic sinks that generates a cooling sensation. we originally designed the system for the treatment of schizophrenia within a care-giving facility. Conducting case studies at a local hospital, we discovered that this technology could be used to accompany usual treatment for other mental conditions.

    Throughout the research I explored ways of heat synchronization with the body instead of triggering artificial heat independently from the body. I recently found a fascinating product CoreControl developed by researchers Dennis Grahn and H. Craig Heller.

    Problem: “Overheating is a serious concern when exercising in hot environments, wearing insulative clothing, or during high intensity activity. CoreControl can be used to effectively remove heat from the body in a variety of settings.”

    Solution: “CoreControl TM powered by RTX cools you quickly and safely from the inside out. With patented, cutting-edge technology, it rapidly cools your body core first, unlike ice packs, vests, and misting fans, which cool you from the outside in. CoreControl enables you to consistently perform at your peak.”



    CoreControl diagram by Nigel Holmes, from Just Cool It’s article in Stanford Magazine.

    CoreControl’s web site


  • 05SepOperation for adults!

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!



    Operation, game by Hasbro

    Today, I met with TMG alumni Paul Yarin. One of his latest project, the interactive sensing module for laparoscopic trainer, developed with Wendy Plesniak reminded me of the funniest childhood game Operation created by Hasbro. The child practices coordination skills by removing the patients symptoms with the tweezers.

    The sophisticated and impressive Interactive sensing module for laparoscopic trainer is a self-contained simulator for structured testing and training of skills used in laparoscopic surgery. Digital video and electronic sensors capture user performance and is approved to be used by medical centers to train and test critical laparoscopic skills. This is such a clever implementation. The advantages of physical objects as tools and the power of computer simulation are combined at their best.

    “This interactive laparoscopic training simulator combines the best of physical and virtual simulation into a plug ‘n’ play solution. It combines validated physical reality exercises, computerized assessment, and validated McGill Metrics. Electronic sensors and digital video capture user performance with a PC interface.”



    An example of practice task

    Real Laparoscopic Simulation’s web site


  • 08SepHand-eye coordination at 22 months?

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!

    Researching on hand-eye coordination, around 5-7 they still are supposed to develop it. I found this 22 month old toddler pretty good at playing Wii-Tennis!

    Hand-eye coordination – Definition

    Hand-eye coordination is the ability of the vision system to coordinate the information received through the eyes to control, guide, and direct the hands in the accomplishment of a given task, such as handwriting or catching a ball. Hand-eye coordination uses the eyes to direct attention and the hands to execute a task.

    Description

    Vision is the process of understanding what is seen by the eyes. It involves more than simple visual acuity (ability to distinguish fine details). Vision also involves fixation and eye movement abilities, accommodation (focusing), convergence (eye aiming), binocularity (eye teaming), and the control of hand-eye coordination. Most hand movements require visual input to be carried out effectively. For example, when children are learning to draw, they follow the position of the hand holding the pencil visually as they make lines on the paper.

    From “Hand-Eye Coordination.” Encyclopedia of Children’s Health. Ed. Kristine Krapp and Jeffrey Wilson. Gale Group, Inc., 2005. eNotes.com. 2006. 8 Sep, 2007

    More description here

    .pdf of the paper


  • 12SepInteract 2007 presentation

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!

    Today at Interact 2007 I presented my research conducted from 2002 until 2005. I presented the story of a Graphical User Interface that became a Tangible User Interface. The presentation introduced a novel approach to collecting, editing and performing visual and sound clips in real time.

    The cumbersome process of capturing and editing becomes fluid in the improvisation of a story, and accessible as a way to create a final movie. It was shown how a graphical interface created for video production informs the design of a tangible environment that provides a spontaneous and collaborative approach to video creation, selection and sequencing.

    Iterative design process, participatory design sessions and workshop observations with 10-12 year old users from Sweden and Ireland were presented and discussed. The limitations of interfacing video capture, editing and publication in a self-contained platform were addressed.

    I uploaded my presentation in .pdf format here

    Paper in .pdf