Category: graphic design

  • 17FebPixel-graphic style in a physical display

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    Snoil is a physical display made by Martin frey that takes advantage of our experience playing with Tetris-like game, in this case the reference is to the classic arcade Snake game. Now it is slightly more complex than that because the fluid is attracted by magnets to create fluid bumps.
    Images and animations can be produced in a pixel-graphic style as well as plain pixel-typography.

    SnOil has pixel-like graphic features and is physically implemented using electronic components such as electro magnets, controllers, multiplexers, tilt sensors and so forth. Tiles of electro magnets make the system highly scalable. Each magnet has its x and y position. It works like the snake game in the video demo, but this type of interface can definitly go beyond its reference frame.

    In the area of materialized pixels, Daniel Rozin creates a series of awesome mechanical mirrors.


    Wooden Mirror in Wired Magazine

    830 square pieces of wood, 830 servo motors, control electronics, video camera, computer, wood frame.
    Size – W 67” x H 80” x D 10” (170cm , 203cm, 25cm). Built in 1999, this is the first mechanical mirror I built. This piece explores the line between digital and physical, using a warm and natural material such as wood to portray the abstract notion of digital pixels. 1999

    Video of the interactive wooden mirror


    Shiny Balls Mirror

    921 hexagonal black-anodized aluminum tube extrusion, 921 chrome-plated plastic balls, 819 motors, control electronics, video camera, computer. Size – W 56″ x H 50″ x D 20″ (142cm, 127cm, 50cm)
    The third addition to the mechanical mirror group, Shiny Balls Mirror displays a crisp and clean facade of aluminum and chrome utilizing the jewel-like reflections on its balls to form the reflection of the viewer twice: Once on each ball and once on the entire piece. 2003

    Video of the interactive shiny balls mirror


    Shiny Balls Mirror – detail

    Found on core77.

  • 05MarReflections

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    The artist Devorah Sperber recreates paintings by assembling spools of thread. Reflections is a permanent Installation at the Centro Medico Train Station, San Juan, Puerto Rico. The artist used 60,000 spools of thread and 23 convex mirrors for the installation.

    “Reflections” is a site-specific work, constructed from 60,000 spools of thread, which coalesce into a photo-realistic image when seen reflected in convex mirrors mounted on an opposing wall. My intention was to utilize the element of surprise to create a brief interruption in the lives of people as they move through the Centro Medico Train Station (…) Because people will be in motion, the images seen in the mirrors continuously change. As people step onto the escalator and descend to the lower platform, the reflections in the mirrors gradually dissolve from seascape to the neutral gray ceiling and blue skies seen through clear glass skylights above.

    Detail

    I discovered the work of Deborah Sperber on V magazine.

    Two days after I posted on the work of Deborah, I found out via cool hunting that the Pulse art fair in NYC last week showed a large number of pixelized works.

    Andy Diaz Hope uses gel-caps for creating images of people in front of their medicine cabinets.



    The occupation 2006, archival photographs, gel capsules, acrylic, 18 W x 15″ H

    William Betts recreate surveillance camera pictures using acrylic paint. This reminds me of Gerhard Richter’s Akt auf einer Treppe. Emma – Nu dans un escalier. 1966 in which the boundaries between painting and photography are blurred and through which comes a new form of expression in the arts.

    Carlos Estrada-Vega combines pixel-constructivism of digital media practices to paint and wood dowels within the canvas.



    Dona Clara, 2005. Margaret Thatcher Projects

    In the Middle of the End, Isidro Blasco uses 2D photos and later turns the them into a 3d experience using board mounted architectural structures.

    The Middle of The End

    Knitoscope Testimonies by Turbulence, are surprising animations created using “Knitoscope” software, a program that translates digital video into a knitted animation.

    Video



    erica

    An excellent interview on Turbulence featuring Jo-Anne Green by Régine Debatty on we-make-money-not-art

    Reconstruction shown at Artefact 2007 is a matric of LEDs that projects shadows and lights of passerby in a pixelized fashion. More can be read on the show and project on multimedialab



    reconstruction

    Monumental ceramic pixel art found on coolfinds.

    Pixel art by Swedish artist Maria Ängquist Klyvare. The artist has worked with mosaics since the eighties. More on her web site.



    A child’s face on Etsarbron near Gullmarsplan in Stockholm.


  • 13FebNew interaction design for mobile phones

    Smartphone Battle by Bill Bagnall

    Posted by Cati Vaucelle

    Architectradure

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  • 30NovWhen building blocks meet craft …

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    Looking for baby clothing at Muji Japan as suggested by Kimiko, I came accross this o! surprising Lego & Muji love affair. I don’t understand Japanese so I did not make lots of sense with the text, but it seems pretty neat:

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    You combine Lego bricks to craft materials to fluidly assemble creatures, people, or even Christmas cards. A great way to expand the way kids work with traditional Lego blocks, integrating unlimited paper craft creations, meaning unlimited imagination.

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    As soon as this becomes available here, I’ll get myself a kit!!


  • 22FebBar code revolution

    To the question Why Has the Barcode Never Changed? the team at Bar Code Revolution proposed to study the Barcode technology standards, and invented a process that allows a design element to be integrated into the barcode.

    Posted by Cati Vaucelle

    Architectradure

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  • 29FebWooden Toys

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    After Paper Toys, one can update to Wooden Toys. Ben Wilson combines product and graphic design into his furniture kits. The chairs are routed out of one sheet of 8×4 15mm Birch faced ply-wood or MDF.

    Posted by Cati Vaucelle @ Architectradure
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  • 29FebWooden Toys

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!



    After Paper Toys, one can update to Wooden Toys. Ben Wilson combines product and graphic design into his furniture kits. The chairs are routed out of one sheet of 8×4 15mm Birch faced ply-wood or MDF.

    Posted by Cati Vaucelle @ Architectradure
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  • 05OctDIY, this new black!

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    DIY is the new black for the gaming industry which has adopted not only the DIY but also the craft culture in its new game for Playstation 3, Little Big Planet. In little big planet, users create their characters (their mascot) with textures, zippers, colors, attitudes and their own levels, events, design their difficulties and can then share their designs with their peers and play online.

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    The level creation is the most intriguing, because you got to design triggers and events like switches and buttons. It can be pretty simple if it is just to open a door to the next level but pretty rad 😉 when designing a multi-phase boss fight against millions of tech spiders! Also the sharing component is pretty elaborate as other users can rate your game and offer descriptive keywords to your creation, from “brilliant” to “repetitive”. So be sure to invite the right friends who can understand your style!!! You can also invite guest mascot stars! Isn’t that amazing?!

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    You are only allowed to create 3 levels that you share on the server side. If on the server the company deems that you are good at creating levels, you can then create some more. If the company decides that your levels are not good enough, then you are stuck and you need to cancel these levels until you are being granted the right to create some more! So that is interesting because it shows that the company is afraid that users aren’t gonna design levels good enough and that this game relies heavily on people’s ability to create neat levels. If users are not gonna create brilliant designs, then this will be a failure because it only comes with 3 small levels … This is like a creation suite for gamers that welcome creative individuals into playing, creating and sharing! I cannot wait to try it. If only they would send a free copy to designers, they would have great levels designed!!

    In the meantime, here is a video of the trailer:

    Posted by Cati Vaucelle @ Architectradure

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  • 12JanImagine a story. Create a book!

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    Orit Zuckerman a good friend of mine from the Media Lab –we worked together on a few cool projects– now opened her company, Tikatok, that allows you (or your child) to create books based on her stories. You can also order the books made by the children in the community. Such a neat idea! Orit regularly organizes contests, so the company is now growing as a community of young writers. Tikatok also welcomes teachers, parents and libraries.

    During winter break, Lauren showed me this beautiful video of this cute French girl, Capucine, telling the most creative story (no worries, it is translated in English). Imagine how such a child would do drawing, writing and telling her creations on a real book!

    Enjoy watching this ultra cute video:

    … you can also help the friends of Capucine in Mongolia design books on Orit’s site …

    Posted by Cati Vaucelle @ Architectradure

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  • 07FebiPhone case

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    Nice skin for my iPhone!

    Posted by Cati Vaucelle
    Architectradure
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