Category: Uncategorized

  • 15AprA new social network!

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    I love testing new social communities, as a way of seeing what features make such a network unique. I recently joined 3GB, the 1st Arabic social community network, and in it, you create a profile, smoothly upload a photo album, navigate through your friends albums within your profile, create a blog, join groups for discussions and so forth. What is unique so far is the possibility to chat within profiles, integrate your friends photo albums into your profile, and listen to a selection of music. The music player is great! The chat application is clean as it runs within the browser fast! It will be great to see this community grow.

    A new social network is an opportunity. As someone interested in the web, and where applications on the web are going, when you join a network with 300 people on it, with interesting features and sort of a unique balance between the different features that separate it from the big current social networks, you’re diving into the emerging trends and possibilities of the online social world.

    Also check my selection of social networks!

    Posted by Cati Vaucelle @ Architectradure

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  • 15AprTalk at Simon Fraser University

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    SFU

    The Faculty of Business Administration at Simon Fraser University in Vancouver, Canada, invites me to talk for the Anniversary Speaker Series: 3 Campuses, 3 Speakers, 3 Themes, 3 Important celebrating two significant milestones: 25 years as the Faculty of Business Administration and 40 years since the launch of Canada’s first Executive MBA.

    Theme Innovation

    When? May 2, 2008, 10:30am

    Where? Simon Fraser University Surrey Campus, Westminster Savings Credit Union Theatre, Room 2600.

    Sign up here! ($25, free for SFU students + Alumni)

    Talk summary Cati Vaucelle, from the Massachusetts Institute of Technology Media Lab will present two recent projects developed for the Media Lab’s Tangible Media Group focused on Gesture Object Interfaces.

    At the Media Lab, the future is lived, not imagined. In a world where radical technology advances are taken for granted, we design technology for people to create a better future.The Lab comprises rigorous research and graduate degree programs, where traditional disciplines get checked at the door. Future-obsessed product designers, nanotechnologists, data-visualization experts, industry researchers, and pioneers of computer interfaces work side by side to tirelessly invent-and reinvent-how humans experience, and can be aided by, technology.

    On May 2nd, come and explore innovative ways to design seamless interfaces between people, digital animation, and physical environments. Discover “tangible bits” which give physical form to digital information and computation. Learn about user interfaces that employ physical objects, surfaces, and spaces as tangible embodiments of digital information exploiting the human senses of touch and kinesthesia and analyze ambient media as reflections of digital activity at the periphery of human awareness.

    See the report ->Here<-

    Posted by Cati Vaucelle @ Architectradure

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    Blog Jouons Blog Maison Blog Passion


  • 16AprYour email in the future

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!

    After Fuzzmail a program that allows to write a message that unfolds in time -with Fuzzmail you end up sending what you dynamically write instead of a flat/clean email!- we now have Time Machiner, the email time machine that sends an email in the future! It does not go beyond 2030 so you cannot go too crazy, but still it leaves you time to prepare some freaky surprises. Also one can imagine pre-sending the birthday wishes, so that you will never seem to have forgotten, see example below!

    Time Machine

    When the email is being sent, you receive this nice confirmation screen. The team has a sure sense of humor!

    Time Machine 2

    Posted by Cati Vaucelle @ Architectradure

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    Blog Jouons Blog Maison Blog Passion


  • 22AprA little bubble and a little LED

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    Bubble
    Tri-Color LED, Tilt sensors, 1.5″ diameter sphere

    Bubble Bobbles by James Clar are water-resistant floating globes each embedded with a tri-color LED. Tilt sensors are placed in each Bubble causing it to change colors depending on which direction it’s tilted. Used in multitudes Bubble Bobbles can be placed in a pool or lake, causing ripples of colors with each splash and wave.

    Bubble2

    -> Movie <-

    Posted by Cati Vaucelle @ Architectradure
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    Blog Jouons Blog Maison Blog Passion

  • 22AprA little bubble and a little LED

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!

    Bubble

    Tri-Color LED, Tilt sensors, 1.5″ diameter sphere

    Bubble Bobbles by James Clar are water-resistant floating globes each embedded with a tri-color LED. Tilt sensors are placed in each Bubble causing it to change colors depending on which direction it’s tilted. Used in multitudes Bubble Bobbles can be placed in a pool or lake, causing ripples of colors with each splash and wave.

    Bubble2

    -> Movie <-

    Posted by Cati Vaucelle @ Architectradure

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    Blog Jouons Blog Maison Blog Passion


  • 27AprChocolate is the key

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    Everyone needs to relax a bit from the computer. Let this sweet keyboard show the way …

    Sweet Keyboard
    Chocolate Keyboard by designer Michael Sholk

  • 27AprChocolate is the key

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!

    Everyone needs to relax a bit from the computer. Let this sweet keyboard show the way …

    Sweet Keyboard

    Chocolate Keyboard by designer Michael Sholk


  • 29AprAttachments to artifacts: Collect to connect to construct

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    I am thrilled! My proposal for book chapter titled Attachments to artifacts: Collect to connect to construct has been accepted! It will be part of the first Franco-English book that will tell you all you ever wanted to know about new technologies of the self, mobilities and (co-)constructions of identities.

    In this book chapter, I’ll explore the psychological trade-off between what we call virtual and tangible “attachments”: I focus on people’s attachments to things, and through things, their relations to people (virtual and digital). I address the digital object collection mechanism in relation to the way we gather artifacts in the physical world.

    Edited by Fred Dervin, Senior Lecturer, Department of French Studies, University of Turku, Finland and partner in crime Yasmine Abbas, Doctor of Design, Harvard, USA, ReD Associates, Denmark. The book will be published in Autumn 2009. More info ->here<-

    SYNOPSIS extraits/excerpts, in both French and English

    L’hypermobilité physique comme virtuelle qui touche les individus contemporains conduit à multiplier les récits et discours sur les rencontres avec les autres, mais aussi avec soi-même. Qu’ils soient issus de migrants, membres de diasporas, réfugiés, personnes en mobilité à court ou long-terme, résidents virtuels, internautes, etc., ces témoignages sont transmis à travers différents média et espaces personnels et publics: du simple coup de téléphone au site internet et à l’e-mail, ou à travers des autobiographies, des témoignages écrits et oraux, des articles de presse, des documentaires, etc. L’avènement de nouveaux espaces relationnels tels que ceux proposés par les Webs 2.0 et 3.0 (weblogs, podcasts, vidéocasts, Facebook, Second Life, Youtube…) offre la possibilité à la fois de faire partager ses expériences de mobilité au quotidien et de construire son soi face à/avec des millions d’interlocuteurs potentiels et ce, de manière multimodale. La présence de ces témoignages de mobilité, qui s’apparentent à des actes de confession, donne accès à des données intéressantes et inédites dans plusieurs langues et cela, de façon illimitée…

    The new interpersonal spaces created by web 2.0 and 3.0 technologies seem to correspond to the technologies of the self that Michel Foucault (1988) has addressed in his lectures at the Collège de France at the beginning of the 1980s. These new technologies enable the individual’s self to emerge publicly and to be worked upon with its “disciples”: be they companions in Second Life, readers (for example on a blog) or listeners (Podcasts). With high speed Internet access and increasingly generous capacities of storage (mp3, USB keys, iPhone, portable computers…), the opportunities for staging the self have become unlimited…

    MEDIA TREATED blogs, forum, Life Forms, MMS, moblogging, mondes virtuels, photo et vidéo, photos et vidéos mobiles, robots de compagnie, sites Internet, téléphones portables. | Craigslist, digital artifacts, Del.ici.ous, World of Warcrafts, Facebook, Gaming, Geolocalisation, MMORPG, retail surveillance devices, SilkRoad online, Social Networking, YouTube, WWOOF, Second Life.

    THEMES Photographies en mobilité, espaces relationnels, hétérogénéité culturelle, industries culturelles, identités migratoires, identité hmong, diaspora, NOTICs (Nouveaux Objets issus des Technologies de l’Information et de la Communication), infoguerre, mouvement en danse, personnage virtuel, avatars, Autre imaginaire, voyage réel et virtuel | Attachment, backpacking, collection, collective identity, participatory culture, politics, rhythm, second self, tourism, tribalism, virtual nomadism. Attachment, backpacking, collection, collective identity, participatory culture, politics, rhythm, second self, tourism, tribalism, virtual nomadism.

    Parka

    I could not help but join this picture sent to us by Edith Ackermann, also selected by Yasmine Abbas, because it directly refers to the ideal of mobility and its beautiful sacrifice. Edith says:” i am in Switzerland moving out from my apartment: a sweet dump i had rented since i am a student, filled with paintings from my grand father, mom’s carpets, and leather coated books. i never had to let go of so many evocative objects at once. a bit overwhelming really, but i guess i will feel lighter once i am done. good i have my “final home” coat, a gift from my japanese friend noboyuki…. objects come, objects go! and so do people 🙂 ” Edith tells us all about it ->here<-

    Posted by Cati Vaucelle @ Architectradure

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    Blog Jouons Blog Maison Blog Passion


  • 29AprNew interaction technique for timeline control in video scenes

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!

    Dragon is a research project by Thorsten Karrer, Malte Weiss, and others at the Media Computing Group, RWTH Aachen University in Germany.

    Objects on video scenes are used to control their trajectories in time, basically any object that appears in the video becomes a slider that can control the video timeline. The project is meant to be a “more” frame-accurate in-scene video navigation than usual systems and during studies users found more natural the use of this video navigation “slider” than traditional timeline sliders. It seems to me a great WYSIWYG for video!

    Dragon

    ->Video <-

    Abstract

    We present DRAGON, a direct manipulation interaction technique for frame-accurate navigation in video scenes.
    This technique benefits tasks such as professional and amateur video editing, review of sports footage, and forensic analysis of video scenes.
    By directly dragging objects in the scene along their movement trajectory, DRAGON enables users to quickly and precisely navigate to a specific point in the video timeline where an object of interest is in a desired location. Examples include the specific frame where a sprinter crosses the finish line, or where a car passes a traffic light.
    Through a user study, we show that DRAGON significantly reduces task completion time for in-scene navigation tasks by an average of 1942% compared to a standard timeline slider.
    Qualitative feedback from users is also positive, with multiple users indicating that the DRAGON interaction felt more natural than the traditional slider for in-scene navigation.

    Posted by Cati Vaucelle @ Architectradure
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    Blog Jouons Blog Maison Blog Passion

  • 29AprNew interaction technique for timeline control in video scenes

    If you’re new here, you may want to subscribe to my RSS feed to receive the latest Architectradure’s articles in your reader or via email. Thanks for visiting!

    Dragon is a research project by Thorsten Karrer, Malte Weiss, and others at the Media Computing Group, RWTH Aachen University in Germany.

    Objects on video scenes are used to control their trajectories in time, basically any object that appears in the video becomes a slider that can control the video timeline. The project is meant to be a “more” frame-accurate in-scene video navigation than usual systems and during studies users found more natural the use of this video navigation “slider” than traditional timeline sliders. It seems to me a great WYSIWYG for video!

    Dragon

    ->Video <-

    Abstract

    We present DRAGON, a direct manipulation interaction technique for frame-accurate navigation in video scenes.

    This technique benefits tasks such as professional and amateur video editing, review of sports footage, and forensic analysis of video scenes.

    By directly dragging objects in the scene along their movement trajectory, DRAGON enables users to quickly and precisely navigate to a specific point in the video timeline where an object of interest is in a desired location. Examples include the specific frame where a sprinter crosses the finish line, or where a car passes a traffic light.

    Through a user study, we show that DRAGON significantly reduces task completion time for in-scene navigation tasks by an average of 19–42% compared to a standard timeline slider.

    Qualitative feedback from users is also positive, with multiple users indicating that the DRAGON interaction felt more natural than the traditional slider for in-scene navigation.

    Posted by Cati Vaucelle @ Architectradure

    …………………………………………………………………………………

    Blog Jouons Blog Maison Blog Passion